Prof. Dr. Andrea Müller is professor for Direct Marketing and E-Commerce at the University of Applied Sciences Offenburg and realizes research and development projects focusing on user experience and virtual reality for more than 25 years.
Julia Reichwein takes care of overall organisational matters of the ACI, the administrative and financial issues of the projects as well as press and public relations.
Benjamin Klerch works as technical assistant in the OGF Lab. He is in charge of the equipment and devices. He supports the start-up teams both technically and in terms of content.
Wolf-H. Blochowitz is head of the start-up office at Offenburg University of Applied Sciences and is the contact person for start-ups for students and employees. He is deputy manager of the OGFLab (Open Game and Fab Lab).
In the B+W faculty, Christina Miclau researches and lectures in the fields of emotional psychology, marketing and user experience. In her PhD, she is investigating the emotional impact of public educational institutions.
Annebeth is an academic assistant at the chair of Direct Marketing and E-Commerce. She lectures in the subject areas of media planning and user experience and is doing her PhD on the topic of voice-based emotion measurement.
Annika is doing her PhD in Human-Computer Interaction at Robert-Bosch GmbH in cooperation with the ACI and the Bauhaus-University Weimar. Her research deals with interaction via surfaces with networked systems in the smart home and automotive sector.
Rogério Bordini is a PhD candidate in Human-Computer Interaction, specialist in 3D modelling, sound design and game design. His research is focused on virtual environments for mental health treatment and serious games.
As an illustrator and creative thinker Jonas Grund enhances the projects of the ACI with his ideas, concepts and drawings. His goal is to ease the communication between science and the public.
Michael Blatz was one of the first members of the ACI. With a strong background in game development, game design and gamification, he is responsible for User Interaction and User Experience.
Adrian Rees has been part of the ACI since it's very beginning, concerning himself with everything related to Design and Gamification, as well as maintaining the institute's website.
Student Research Assistants
Lara studies Media Technology and Economics at Offenburg University. She became part of the team in 2019 and supports it in scientific research.
While studying a master in Communication and Media Engineering, Hubert provides support in software development across several ACI projects.
Arthur Theil Cabreira holds a PhD in Human-Computer Interaction. His research has focused on designing and evaluating multimodal interactions and accessible interfaces for the aging population and users with a diverse range of sensorimotor abilities.
As a former master student in Communication and Media Engineering Karan did his master thesis with the ACI. His specialty is in embedded software engineering and web development.
As a master student for Media & Communication Belinda helps to develop gamification concepts for lectures at Offenburg University.
Franziska studies Media and Information Science at Offenburg University. She joined the team in 2018 and supports it in scientific research.
Rúben Gouveia is a PhD candidate in Human-Computer Interaction. His research has focused mainly on the design, development and evaluation of persuasive technologies for health and wellbeing.
As a cognitive scientist, Lea Buchweitz has deep knowledge about the psychological backgrounds of HCI. Due to her interdisciplinary studies, she can contribute in various fields, such as concepts, programming and scientific research.
James Gay joined the ACI in 2018, bringing with him a wealth of knowledge and experience as a software engineer. Across various projects, he assists in developing gamified applications.
Software Engineer Moritz Umfahrer joined the ACI in early 2018. Providing assistance across various projects, he also manages the ACI's software development & project management infrastructure.