On April 1, 2024, the two-year project Game MAgiC – Mindset Agility Creator, initiated by Offenburg University of Applied Sciences and funded by the “Stiftung Innovation in der Hochschule”, was launched. The aim is to promote the gamification of teaching and apply it in various subject areas in an exemplary manner. Gamification for more motivation …
Gamification
Sky Dash – Evaluation of a Serious Mobile Game
In a current study as part of the #ABCforJobs project, Benjamin Schnitzer – who is a PhD student at the ACI and project manager at KORION Interactive GmbH – is investigating the potentials of a serious mobile game called “Sky Dash”. Learning effectiveness, self-efficacy, and hedonistic quality of the gamified application for mobile devices is …
New project KomIn2Assist
On 1 January 2023, the project “Kompetenzerwerb, Inklusion, und Re-Integration durch assistierte Arbeit – KomIn2Assist” (Competence acquisition, inclusion, and re-integration through assisted work – KomIn2Assist) was launched to promote the participation of people with impairments, especially in the world of work. Project follows “Design for All” idea The aim of KomIn2Assist is to develop an …
5th SUITCEYES Project Meeting in Offenburg
One of the last work weeks before Christmas. Everybody is preparing for a merry celebration. Well, not entirely. One group of international researchers still keep their minds sharp and active. They gather up at University of Applied Sciences Offenburg to continue their work in the SUITCEYES project. On 5th – 6th December the 5th SUITCEYES …
ACM PETRA 19: Affective Gamification and a Keynote
This year, Oliver Korn once more had the pleasure to work as the chair of the program committee of PETRA, the ACM Conference on Pervasive Technologies Related to Assistive Environments. The conference started yesterday, and accepted papers are accessible in the conference proceedings in the ACM Digital Library. With over 30 accepted full papers, many …
Eye-Tracking Study for incluMOVE
After our helpful mouse Gregor has officially been introduced at the eQualfication, he now has to prove his abilities as a virtual assistant in a study. Within the project incluMOVE we are testing the influence of the virtual assistant Gregor regarding the users’ attention and understanding. The virtual assistant Gregor steers the participants of our …
Easter-Egg-Hunt Study
We started the new year testing our prototype for the SUITCEYES project in a field study. On Saturday, twelve students from Offenburg University participated in our deafblind simulation and navigated through four different routes guided only by the vibrations of the vest. The SUITCEYES project aims to empower deafblind individuals through the use of a …
Open Day at the ACI
The newly founded ACI – Affective & Cognitive Institute of the University of Applied Sciences in Offenburg introduces itself. On Wednesday, 14th November 2018 from 10 a.m. to 4 p.m., an open day will take place in building B, room 123. We invite all employees, students and the public to get to know our team …
KoBeLU at IFA 2018
From 09/06/2018 to 09/11/2018 IFA 2018 took place in Berlin. As a nominee for the UX Design Awards KoBeLU also attended. Even though the lighting situation proved to be difficult for the systems cameras on the event, visitors could experience first hand the current capabilities of the system. For demonstration purposes, attendees could fold and …
AHFE 2018: Best Paper Award at HSSE
The ACI-team did it again: just like in 2017, we received the best paper award of the HSSE conference (Human Side of Service Engineering) a sub-conference of the AHFE (Conference on Applied Human Factors and Ergonomics). The paper Using Augmented Reality and Gamification to Empower Rehabilitation Activities and Elderly Persons. A Study Applying Design Thinking …